Heroes Battle is an auto-battler RPG for Android and iOS that I worked on as a gameplay programmer and technical designer for ChimpWorks.

Contributions included

  • Design and prototype a chess-like auto-battler system for the game’s core gameplay.
  • Collaborate with art in the implementation of a 2D rigged character system.
  • Implement metagame mechanics such as a merge-style upgrade system.
  • Implement and standardise auxilary systems such as analytics and IAP.
An image of the hero selection screen. An image detailing how the player places heroes on the field. An image showing a battle in action. An image showcasing how stronger heroes are created.
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Trailer

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